﻿using UnityEngine;
using System.Collections;

public class Endgraph : MonoBehaviour {


    public AudioClip m_clicksound1;
    protected AudioSource m_audio1;
    public Transform Title;
    public Transform Middle;
    public Transform Last;
    public Transform m_transform;


    


	// Use this for initialization
	void Start () {
        m_audio1 = this.audio;
        m_transform = this.transform;





	}
	
	// Update is called once per frame
    public void Onclick()
    {
        

    }

}
